This is something I started on in the Intro to Zbrush class. It had a lot wrong with it so I spent some time yesterday trying to fix it up. I began the body in Zspheres and then converted it to a polymesh and then turned on dynamesh to correct the proportions. I know that's a lot of geek speak if you don't use the program. I like where it's going so far. I can't wait to paint it! : D
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